27/12/2011

steam ship music theme

At least first music theme from game. Check it out:


Music by Srogyy. A little bit grotesque, don't you think? ;). But it allows to look at the atmosphere of the game from a different angle than without any music.
See you next month, maybe with a bigger update...

25/11/2011

making of: flying city - creation of assets

 Today I will show you my workflow of making levels in Scirra Construct.

Ok let's start then.

First: Drawing doodles on piece of paper.


Second: Scanning and polishing in graphic program, next cutting each part to separate png file.


And finaly third (hardest part): arrange from this parts a nice level in engine.


I think it's final view of graphic style of platform levels.
See you later.

31/10/2011

comics style

Maybe just a concept art, maybe cutscene.

18/09/2011

new animations


running
idle
ladder climbing

20/07/2011

Info

The project is frozen for a while, but I'm still alive. Currently I'm working on graphics for this game:




28/04/2011

making of: doodles vol.1


A few sketches from the different stages of production. I will throw them soon on this page:
gamestorm.tumblr.com
Huge piece of inspiration.

25/03/2011

some news

New screens from part based on the physics of flight diesel/steampunk airship. It will be replacement instead of usual world map to move between platform stages.

24/02/2011

gameplay & screens - change engine to Scirra Construct





Finally first gameplay made in Scirra Construct Engine. Moving animations from Anime Studio.

02/01/2011

animation learning...

Yessss, finaly my first animation. Maybe not perfect, but made after only one day of learning Anime Studio.